9/24/2023 0 Comments Accf corruption time loopNo, thats just a general run, Every run after the first tutorial is RNG. Or like "mainance access only" at Moonworks closed via card and last door user is inside that room. But I found a lot of doors which can only be hacked. Dont know if that finite lock or there workarounds. If you use the Engineer's Reverse Engineering skill to break down a Time Loop, you'll get a permanent (so long as you never Reverse Engineer anything else) schematic for Time Loops that only costs 2 Mineral and 2 Synthetic. Not sure 4 is the best level though.Īlso heard higher level corruption block paths. I'm here to tell you that you can effectively turn the timer off while playing Mooncrash. So I mostly waste time on investigation of every corner. So can anyone advice balanced corruption level (to keep active with delay loop) for 1) Base exploring and gathering stuff (mods, chipsets, blueprints) and 2) Run for mission completion?Ĭurretnly use 4th level and enemies isn't an issue. Even seen table where under some circumstances level 1 corruption gives more time than all past it. It looks like time per level also depend on global quests progress and current run progress. However when I take the loop timer down to 50 usec (20 kHz) then I get occasional glitches in the output, a scope trace of one such event is attached. If the loop timer is 1 msec then the output is clean. Originally posted by □ PalkoVvodets □:Read some threads and there contradictory information on how time spread on corruption levels. Hello, I am sending a waveform out AO0 and AO1 using a FIFO, snippet of loop is attached.
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